Ready to make console games?

Creating games on the Xbox 360 just got easier. Torque 360 is the most affordable engine for creating content on the Xbox 360 Console and Xbox Live Arcade. Built upon the proven technologies of Torque Game Engine Advanced and Torque Game Builder, this engine offers you the works: custom and built-in shaders, a mission editor, easy integration with many 3D modeling packages, award winning real-time networking, a powerful scripting language. All this, and you can develop your game on a PC with only one dev kit for the Xbox 360.

And the best part? The price. As with all its products, GarageGames is committed to providing affordable technology to get you to your first Xbox 360 game.

Licensing
Torque 360 licensing comes with full source code to the engine. Licences are available in 2 forms - a license aimed at an Xbox LIVE Arcade title and a license for a disc-based retail title. In order to license Torque 360, you must be an approved Microsoft developer. Please visit http://www.xbox.com/en-US/dev/regdev.htm to get information on how to become approved.

For specific pricing and licensing information, please contact: licensing@garagegames.com

Check out the latest in titles powered by Torque 360:



Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness -- by Hothead Games




Fritz Chess, Produced by Gammick Entertainment and developed by Freedom Factory Studios using Torque 360